Hole.io
VOODOO
| Category | Casual |
| Installs | 100,000,000+ |
| Version | 2.45.9 |
| Updated | Jul 1, 2026 |







About this game
Game Overview
Hole.io is a casual arcade game from VOODOO that turns destruction into a light, bite-sized loop. Players control a black hole, glide it across compact city maps, and absorb objects to grow large enough to consume bigger structures. The official description points to a straightforward rhythm: start small, gather anything that fits, then expand until the environment collapses around the hole. That makes it easy to understand in seconds, and also easy to leave after a few minutes. Its 3D presentation is colourful rather than realistic, with busy urban scenes and playful theme variations such as a pirate cove or sci-fi city. The formula is familiar to mobile players, but the appeal here is the immediate feedback of watching the hole scale up from nuisance to city-swallowing force.
Core Gameplay Features
- Swipe Controls Movement is handled with basic swipe-and-glide input, which keeps the game accessible and fast to start. The control scheme suits brief sessions more than precision play.
- Growth Progression The hole begins small and gradually expands as it consumes objects. That size-based progression creates the main sense of momentum, since larger targets only become available after steady collection.
- City Destruction Maps are filled with everyday objects and large landmarks that can be swallowed once the hole is big enough. The appeal comes from turning a familiar setting into a shrinking checklist of things to clear.
- Themed Environments The description mentions New York, a pirate cove, and a sci-fi metropolis. Those settings give the same loop a bit of visual variety without changing the underlying rules.
- Short Session Play The game is framed around quick bursts as well as longer wind-down sessions. That structure makes it a natural fit for commutes, breaks, or low-effort play between other tasks.
What Makes It Stand Out
Among casual mobile games, this one stands out less for complexity than for clarity. It delivers a very direct cause-and-effect loop, and the visual comedy of a black hole swallowing a city gives it an immediate hook.
- Large Audience Reach The Play Store listing shows 100,000,000+ installs and more than 1.2 million ratings, which suggests a long-running audience and enough player feedback to make the app feel established.
- Cross-Platform Release It is available on both Android and iOS in Australia, so the same basic experience is accessible on phones and tablets across the two main mobile stores.
- Low-Friction Design The game is free, easy to learn, and built around simple inputs. That combination suits players who want something light rather than a deeper progression system.
Things to Know Before Playing
The tradeoffs are typical for a free casual game, but they still matter. The App Store listing shows a sizeable download, while the Play Store does not list file size. The age ratings are broad, so the game is family-friendly in classification, though monetisation is still part of the free-to-play model.
- Free-To-Play Monetisation The game is free on both stores, which usually means optional in-app purchases and other monetisation around the core loop. The listing does not spell out the full shop structure, so store pages are the best source for current details.
- Storage Planning The App Store version is 463,166,464 bytes, which is roughly 463 MB. Extra free space is still sensible for updates and cache, especially on older iPhones or iPads.
- Broad Age Ratings The Play Store lists Parental Guidance, while Apple rates it 4+. That makes it broadly suitable for younger players, but parents may still want to check purchase controls and device settings.
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